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AUTOBOT COLLECTION

added apr.3.24
updated nov.13.24
difficulty rating ????

TRANSFORM AND ROLL OUT
TRANSFORM AND ROLL OUT
TRANSFORM AND ROLL OUT

welcome to the good half of my Transformers collection! not qualitatively good - god, no, way more of my favorites are over on the Decepticon side. good as in righteous! primary colors and 'freedom is the right of all sentient beings' and robot chest cavity talismen and all that. obviously, this predominantly means Autobots, but i'll also go ahead and lump in any Maximals or other unaffiliated goody-two-shoes until further notice, because it's not like i have that many.

i've been playing with Transformers basically my whole life, but obviously, a lot of my childhood figures are in poor condition, or in storage, or in poor condition in storage. these collection pages cover what i would consider my 'modern' collection. these are the figures that i keep out and about on display and take nice care of like a proper hobbyist. everything gets at least two photos for the two main obvious things that any Transformer is going to do, and a short little overview going over what i personally think about it. these are living documents, so check in every now and then to see what i've added to the collection lately!

updated nov.13.24
on this half of the collection, this update's nothing but Optimus! don't worry if mainstream pop culture icons or red trucks aren't your thing - we should be back to proper deep cut weirdos soon. my new favorite example of parallel thought, United G1 Optimus has arrived, and somewhere along the way i also happened to pick up Transformers One Optimus, too. check out this little old convoy!

WAR FOR CYBERTRON: SIEGE SIDESWIPE

deluxe class // released 2019 // entry added apr.29.24
A picture of War for Cybertron: Siege Sideswipe in robot mode.

as the first figure i picked up from the Siege line, Sideswipe is definitely one of the first toys that comes to mind when i'm thinking of broad examples of the modern era of Transformers. after the ups and downs of the Prime Wars era, it seemed like Hasbro were coming out swinging with a bit of a soft restart on CHUG, standardizing a new approach with smaller, denser figures, emphasizing articulation, and finding a way to incorporate heavy play potential without intrusive gimmicks just by leaning hard into the mix-and-match appeal of the standard 5mm port and post. i don't have much attachment to Sideswipe as a specific character (he sat out several of my favorite pieces of Transformers media, after all), but i can't deny that he's a solid standard slab of Autobot and an excellent representation of the War for Cybertron design ethos.

in robot mode, Sideswipe wears the classic 80s 'robot with a car hood chest' body-type with surprising finesse. he's got a bit of a backpack, but it's wide and flat, so it doesn't interfere at all with his excellent balance and posability. he's done up in one of the nicest matte finishes i've ever seen on a Hasbro figure, and aside from the hints of Cybertronian detailing and the battle damage scuffing that would spread across the entire Siege line, he looks remarkably close to his on-screen appearances. he's an absolute joy to handle thanks to a robust set of nice tight universal joints, and he's definitely got a particularly solid feel, much more than his predecessors and even some of his WfC contemporaries. conversely, he's a little light on accessories, but even his classic G1 shoulder cannon has been given a fun split in the middle to play into the whole customizable weapon schtick Siege was all about.

A picture of War for Cybertron: Siege Sideswipe in vehicle mode.

transformation is quick and inoffensive - no big surprises here, but solidly executed. easy to just fidget with, and no troublesome parts that don't want to tab together. Sideswipe converts into what is ostensibly a Cybertronian racecar, but honestly? the real-world Lamborghini he traditionally assumes as his disguise is already pretty distinctive for an Earth mode, so he mostly looks like a real-world concept car that could be in some billionaire's collection right now. he gets some nice sci-fi detailing underneath the extra-wide windshield, and the designers definitely seem to have had some fun exaggerating the massive flared shape of what i think are supposed to be air intakes (i'm not a car person), but for the most part, he's definitely a pretty standard race car shape. no big play features, nothing to really nitpick, either - just a well-done take on a well-trodden archetypical Transformer design.

WAR FOR CYBERTRON: SIEGE IRONHIDE

deluxe class // released 2019 // entry added apr.29.24
A picture of War for Cybertron: Siege Ironhide in robot mode.

i remember feeling very strongly that i had to make sure i got my hands on Siege Ironhide. for starters, he's pretty remarkably big for a Deluxe-class, so i guess it seemed like a good value to put some heft into the Autobot side of my collection? on a broader, more 'nerd minutia' level, though, Ironhide is just one of those characters who's had a pretty infamously rough history when it comes to his toys, whether it's having a droopy head or having no head at all. even shortly after the release of this toy, that quest for the perfect Ironhide has continued, whether it was Earthrise coming around the very next year to try hiding his lumpy sci-fi bod in an Earth minivan cloak or Studio Series deciding that the solution was to step him up a pricepoint just to get the engineering benefits of a $35 toy.

enough about other Ironhides, though, how is this one? definitely an odd one. he's not quite the full-blown G1 cartoon extravaganza that a lot of Siege was dedicated to, but he's also quite firmly too much of a big clunky spaceman to be the sort of mid-2000s 'what if G1 but the vehicles were newer' reinterpretation i enjoy. he's doing a bit of his own thing, and i'm here for it. you definitely feel that imposing stature, for better or for worse - he easily stands well above similarly priced toys of his era, although that comes at the cost of feeling a little more hollow across the board. if i had to sum him up, i'd say he feels very weird and maybe even a little flimsy in-hand, but when you find the right pose, it all comes together and he's just full of personality and presence. it certainly helps that he has one of the best accessories in all of Siege, with his excellently titled 'Doomblast Forge Launcher' pulling double duty as a missile launcher and hammer, pictured here on HYPERFIXT with its superfluous but greatly appreciated carry handle.

A picture of War for Cybertron: Siege Ironhide in vehicle mode.

vehicle mode? i mean, yeah, sure, he's got one, in the form of this king-sized candy bar of a space truck. his transformation starts off strong, with the entire front-facing half of his torso turntabling around, but the legs feel very simple and his feet just kind of end up sticking out of the back. i definitely don't hate it, and i give it props for at least committing pretty hard to Siege's Cybertronian aesthetic instead of just doing a blatant Earth mode reskin, but i feel like it's missing something, although maybe that's just because Earthrise literally does give you a giant shield to wrap around the top to complete the classic G1 silhouette. the gray-on-gray wheels definitely don't do him any favors for that low-impact feel, and while you can almost eke out a play feature by folding his leg shelves down to mount the weapon into, doing so leaves his entire uninterrupted robot arms laid bare on the roof, so it feels decidedly unintentional. points for thematic flair and being fittingly thick for the character, but he's missing that secret sauce that'd really excite me.

WAR FOR CYBERTRON: SIEGE GALAXY UPGRADE OPTIMUS PRIME

leader class // released 2019 // entry added apr.29.24
read more about this figure here!
A picture of War for Cybertron: Siege Sideswipe in robot mode.

while Siege seemed mostly concerned with going back to square one and building the foundations for a definitive G1 cartoon roster, plenty of modern figures inevitably end up with a second lease on life through extensive retooling, and War for Cybertron came out swinging on this front. by taking advantage of Ultra Magnus's 'guy inside another guy' design, Hasbro managed to give the figure an entirely different feel by leaving the core robot intact and dressing him up in some 'Optimus circa 2005' armor. nowadays, in a world where Hasbro seems like they're ready to cash in on zoomer nostalgia and redo just about the entire Unicron Trilogy from scratch, there's something a little quaint about Galaxy Upgrade Optimus Prime. back in 2019, though, this was pretty much the first time Hasbro was paying tribute to the toys i personally grew up on, and i still have a lot of fondness for this weird half-step of a design.

without his new set of big boy parts, GUOP's inner robot mode takes on a distinctly un-Cybertron-ish vibe, winding up as the chunkiest Optimus we've seen in quite some time. it's not perfect, but it's at least servicable, and i do find something charming about the way it harkens back to the character's roots, without any of the heroic proportioning we see today. you're definitely not here for the little guy, though - he's a formality, a leftover from when this toy was a distinctly different guy.

A picture of War for Cybertron: Siege Sideswipe in vehicle mode.

once he's armored up, Optimus definitely isn't a perfect likeness for his 2005 counterpart, but he's trying his best and i have to admit, i'm too charmed by it to really stay mad about the inaccuracies. yes, he doesn't have his long boots, and he's way fatter in the middle, and he could use a little more paint, but those wings? the massive under-the-arm slung cannons? the greebly trapezoid space windows on his chest? he might not be my Optimus, no, but he's taken a few very important lessons and gone way further than i think anyone would reasonably expect a retool to. his wingspan alone gives him a pretty imposing presence, which is only aided by his adjustable artillery, and having the benefits of modern articulation like a hip swivel and ankle tilts really brings out this design's innate flair for dramatic heroic poses.

A picture of War for Cybertron: Siege Sideswipe in vehicle mode.

unfortunately, i would say that while the designers did an excellent job on the robot mode, you definitely start to see how janky this whole endeavor is when you look at the vehicle mode. without the trailer, Optimus's truck mode just feels underbaked with his arms hanging off the back, but attaching the armor feels finicky and requires a little more force than i'm comfortable applying to the plastics, and it mostly ends up creating more problems. the cannons certainly look nice, and at the right angle you can overlook some flaws, but the whole thing feels hollow and strange, and the lack of paint on his new faux-wheels really hurts the facade. it's not enough to diminish the things i like about the figure, but it is, at best, easily the worst part of a decent package. at worst, it might be enough to make a person start wondering if there's any shot of getting a better Cybertron revitalization down the road.

LEGACY: UNITED ANIMATED UNIVERSE OPTIMUS PRIME

voyager class // released 2024 // entry added apr.29.24
A picture of War for Cybertron: Siege Sideswipe in robot mode.

coming in right alongside Bumblebee as part of the first wave for 2024, Legacy: United Animated Universe Optimus Prime - yes, i know the name's ridiculous but they keep making these in such a way where i will have to keep labeling them like that - kind of wound up with some big shoes to fill. obviously, when you're opening up Pandora's box and digging through 40 years of Transformers history, there's going to be a lot of Optimus, but so far, they'd all wound up as pretty major collection centerpieces. Animated Optimus has to come in and get us back to basics at a relatively modest pricepoint while also setting the stage for the actual brand anniversary we've all been waiting two years for. and i won't even try to be all coy and wait until the end of this entry to make my point, he totally does all that, he's so cool and so Animated and so Optimus and i love him a whole bunch! let's get into why!

Animated's take on Optimus Prime might be one of the things that really sets it apart as a chapter of Transformers history and makes me love it so much - you think of this character archetype and think of something like harsh stoicism or the dad jokes of G1, but this Optimus has a more youthful energy to him, having to prove himself as a hero after ending up in a dead-end job cleaning asteroids. he's maybe gotten a touch beefier while making the jump into Legacy, but this whole figure does a fantastic job capturing that personality, from his crisp head sculpt right down to having noticeably softer tones of red and blue compared to contemporary figures of other Optimuses. he also maintains a surprising amount of Derrick J. Wyatt's iconic shape language while also posing up a storm, and he doesn't really have any bad angles. if i have to say anything about him is less than perfect, i guess sometimes his axe's extending handle feels a little janky to work with, but that's already above and beyond for a modern Transformers accessory and that transparent blue blade looks just as good no matter how you display it.

A picture of War for Cybertron: Siege Sideswipe in vehicle mode.

as if being a really good robot wasn't enough, Animated Optimus also has a surprisingly involved transformation - complex, but still welcoming and intuitive enough for play. i was a little intimidated picking him back up for a photoshoot, but everything moves in a way that just feels right for the pieces to do. he follows the same basic formula as most Optimus figures, with his arms and torso forming the cab, but they twist and turn in such delightful ways, and it's really cool how the sharp superheroic angles straighten out into this tall glass of water. the rounded boots on the back feel maybe a touch clunky, but it's hard to complain too much when they nailed the shaping of this vehicle so well, right down to hiding its frontmost wheels to create the 'floating' look of the animation model. i know for a fact there's already people trying to figure out how to sweeten the deal even more by recreating his endgame jet-trailer, and i get it, but even if this is all the Animated Optimus we end up getting this decade, it'll still feel like the total package to me.

A picture of War for Cybertron: Siege Sideswipe in vehicle mode.

for now, though, as of 2024, it seems like this might be all the Animated we see at all for a hot minute. the arcane scrying eyes of Wal-Mart product codes tell us that there don't seem to be any major new additions to the Ark crew coming in 2025, as the toyline pivots into yet another new three-year cycle. you could maybe make the argument that Legacy's take on Bulkhead could slot in here, but... different show, and also not even especially styled to look like anything other than G1, and you'd still be down a Ratchet. i'm still holding out hope for some kind of weird miracle or a big comeback around the corner, but even if these three Autobots wind up being all we get, it's been a real treat to see Animated get its due like this. if you have to pick up just one? absolutely Optimus - he's the best toy, he displays the nicest, he's the main character. if you have the luxury of all three? go for it, they go great together, and you never know when Hasbro'll get that craving to complete the set. besides, we need to convince them that a Commander class Lugnut is a really good idea somehow, right? baby steps.

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